All Your Base Are Belong to Us: How Fifty Years of Videogames Conquered Pop Culture

Przednia okładka
Crown, 5 kwi 2011 - 352
Through the stories of gaming's greatest innovations and most beloved creations, journalist Harold Goldberg captures the creativity, controversy--and passion--behind the videogame's meteoric rise to the top of the pop-culture pantheon.

Over the last fifty years, video games have grown from curiosities to fads to trends to one of the world's most popular forms of mass entertainment. But as the gaming industry grows in numerous directions and everyone talks about the advance of the moment, few explore and seek to understand the forces behind this profound evolution. How did we get from Space Invaders to Grand Theft Auto? How exactly did gaming become a $50 billion industry and a dominant pop culture form? What are the stories, the people, the innovations, and the fascinations behind this incredible growth?

Through extensive interviews with gaming's greatest innovators, both its icons and those unfairly forgotten by history, All Your Base Are Belong To Us sets out to answer these questions, exposing the creativity, odd theories--and passion--behind the twenty-first century's fastest-growing medium.

Go inside the creation of:
Grand Theft Auto * World of Warcraft * Bioshock * Kings Quest * Bejeweled * Madden Football * Super Mario Brothers * Myst * Pong * Donkey Kong * Crash Bandicoot * The 7th Guest * Tetris * Shadow Complex * Everquest * The Sims * And many more!
 

Spis treści

A Space Odyssey
7
So Easy a Drunk Could Play
20
Highest Highs Lowest Lows
40
Of Monkeys Mario and Miyamoto
56
Falling Blocks Rising Fortunes
75
b The Rise of Electronic Arts
98
Grues Myst and The 7th Guest
109
The PlayStations Crash
130
Those Movies Suck
208
The Kids in the Sandbox
215
Rockstar Gets Pilloried
225
1b The PopCap Guys and the Family Jewels
242
The Theorist Goes Global
257
Wii Nation
276
The Future
288
Acknowledgments
307

When the Adventure Ends 745
147
Orcs Elves and a Cast of Thousands
159
The EverQuest Killer
168
Art for Games Sake
184
Selected Notes
308
Selected Bibliography
317
Index
319
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Informacje o autorze (2011)

HAROLD GOLDBERG has reviewed video games for fifteen years for such publications as Wired, Entertainment Weekly, Boys' Life, The Village Voice, and Radar, and for three years penned a widely syndicated gaming column. He has also written on a variety of other subjects for the New York Times, Vanity Fair, Esquire, New York, and Rolling Stone. In addition to his journalism, Goldberg served as editor-in-chief of Sony Online Entertainment during the launch of EverQuest.

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