Diablo: The Sin War #2: Scales of the Serpent: Diablo Sin War

Przednia okładka
Simon and Schuster, 1 maj 2007 - 336
3 Recenzje
Since the beginning of time, the angelic forces of the High Heavens and the demonic hordes of the Burning Hells have been locked in the Eternal Conflict for the fate of all Creation. That struggle has now spilled over into Sanctuary -- the world of men. Determined to win mankind over to their respective causes, the forces of good and evil wage a secret war for mortal souls. This is the tale of the Sin War -- the conflict that would forever change the destiny of man.

Bent on destroying the evil cult of the Triune, Uldyssian does not yet suspect that Inarius -- secret Prophet of the Cathedral of Light -- has been subtly aiding his quest. Obsessed with restoring Sanctuary to its former glory, Inarius has been playing Uldyssian against the two great religions in a reckless attempt to topple them both. But another player has slipped back into the equation. The demon Lilith, once Inarius's lover, seeks to use Uldyssian as her own pawn in a scheme to turn humans into an army of naphalem -- godlike beings, more powerful than any angel or demon, who could overturn all Creation and elevate Lilith to supreme being.

An original tale of swords, sorcery, and timeless struggle based on the bestselling, award-winning M-rated computer game from Blizzard Entertainment. Intended for mature readers.
 

Co mówią ludzie - Napisz recenzję

Review: Scales of the Serpent (Diablo: The Sin War #2)

Recenzja użytkownika  - TL Jeffcoat - Goodreads

I absolutely couldn't get enough of the twists and turns of the story. No matter how complicated and twisted the story gets, it's a simple read and with the rich and likeable characters it's fun to read. Przeczytaj pełną recenzję

Wybrane strony

Spis treści

Sekcja 1
3
Sekcja 2
18
Sekcja 3
47
Sekcja 4
60
Sekcja 5
72
Sekcja 6
118
Sekcja 7
134
Prawa autorskie

Kluczowe wyrazy i wyrażenia

Informacje o autorze (2007)

Best known for blockbuster hits, including World of Warcraft and the Warcraft, StarCraft, and Diablo franchises, Blizzard Entertainment, Inc., a division of Activision Blizzard, is a premier developer and publisher of entertainment software renowned for creating some of the industry's most critically acclaimed games. Blizzard Entertainment’s track record includes thirteen #1-selling games and multiple Game of the Year awards. The company's online-gaming service, Battle.net, is one of the largest in the world, with millions of active players. Visit Blizzard.com.

Informacje bibliograficzne