Learning XNA 4.0: Game Development for the PC, Xbox 360, and Windows Phone 7
"O'Reilly Media, Inc.", 9 gru 2010 - 540
Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get you started with Microsoft's XNA 4.0 development framework right away -- even if you have no experience developing games. Although XNA includes several key concepts that can be difficult for beginning web developers to grasp, Learning XNA 4.0 shortens the learning curve by walking you through the framework in a clear and understandable step-by-step format.
Each chapter offers a self-contained lesson with illustrations and annotated examples, along with exercises and review questions to help you test your understanding and practice new skills as you go. Once you've finished this book, you'll know how to develop your own sophisticated games from start to finish.
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XNA is an application framework provided by Microsoft. It integrates into their Visual Studio applications, and lets you, the user, create video games playable on the Windows PC, Xbox 360, and Windows ... Przeczytaj pełną recenzję
Chapter 12 3D Collision Detection and Shooting
Chapter 13 HLSL Basics
Chapter 14 Particle Systems
Chapter 15 Wrapping Up Your 3D Game
Chapter 16 Deploying to the Xbox 360
Chapter 17 Developing for Windows Phone 7
Chapter 18 Multiplayer Games
Appendix Answers to Quizzes and Exercises